Warhammer 40K: Dawn of War III brings back the “Galactic Storm”

After a long time, the Warhammer 40K brand was exploited in a “bluff” way with a myriad of large and small variants stretching across many genres, but most have not reached the “true” level as what Warhammer 40K: Dawn of War which was developed by Relic Entertainment. Since the fall of THQ, SEGA not only acquired the Warhammer Fantasy brand (and developed Total War: Warhammer) but also bought the Warhammer 40K brand silently. Mark for his comeback, Warhammer 40K: Dawn of War III is officially announced, 41st Millennium Warhammer will continue to sink in the fire!

Warhammer 40K: Dawn of War III continues to bring the player back to the polar opposite of the Warhammer galaxy, but instead of bringing in a large number of factions, this version will only focus on three races. Space Marine, Orks, and Eldar. Players will not have the opportunity to choose their own factions, but instead, you will face a potential danger of extinction in the mysterious world of Acheron.

Being a fighter of the war, the greedy and aggressive Ork clan quickly managed to control this destructive weapon as soon as possible under the direction of Warlord Gorgutz. Eldar also cherished enormous ambition. Farseer Macha personally operated, eventually the Blood Ravens Space Marine and Supreme Master Gabriel Agelos.

In Warhammer 40K: Dawn of War III, the scale of the war will be pushed up to a larger with the presence of huge war machines. In particular, players can also call for help from spaceships that “flatten” the entire designated area, such as Space Marine’s Orbital Bombarment, Eldar’s Eldar Storm, or Ork’s Rokk. These weapons of destruction will make the battlefield more “bloody”.

Finally, Warhammer 40K: Dawn of War III supports the multiplayer mode, which allows players to form alliances or “split” to compete in certain maps.

 

 

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