Fortnite mobile version is only limited by invitations, but the game really shines and impresses when compared to the PC and Console experience.
The name Fortnite is no stranger to many PC players and consoles. This is a survival-type sandbox game with co-op gameplay. Early Access launched in July 2017 and has the most viewership on the Twitch stream platform. By September 2017, the game added an independent mode of play called Fortnite Battle Royale with a 100-player battle-field, but based on the basic gameplay mechanics of Fortnite.
The recently released version of iOS, with limited invitations, offers an equally impressive experience with Fortnight’s Battle Royale gameplay for mobile players. In other words, it’s the mobile version of Fortnite Battle Royale and cross-play supported with players on other platforms. After Minecraft, this is the second game on cross-play mobile platforms with PC platforms and consoles. This is also the biggest advantage of the game compared to PUBG Mobile when bringing the experience on mobile and PC and console closer together. Android is expected to release in the near future and also bring the same support iOS version today.
Having experienced PUBG Mobile I was quite impressed with the Fortnite graphics on the mobile phone, namely the iPhone X. The game has a pretty graphic style and uses bright colors, eyes catching. Fortnite runs very smoothly on Apple’s latest generation of hardware, with almost no frame dropping as the initial fears. “Fortune Island” on the iPhone X is very detailed, quality can be said almost the same as the Xbox One X version, the world’s most powerful console in the present.
But if you compare, the graphical effects on the mobile platform are more or less reduced than on the PC and console. The shader effect on the cellphone is closer, not as long and as realistic as on other systems. Grass, sky, or water reflection effects suffer from the same fate and diminished effects, such as grass that no longer resides on PCs and consoles. Fortnite, however, has a fairly stable 30fps frame rate on the iPhone X, which saves on battery power. The 90 minute gameplay on the iPhone X is about 75% battery life, an impressive number with the graphics and gameplay that the game brings.
That said, the quality of graphics in the game is still very high compared to the current standard game on the mobile platform. The mobile version feels pretty similar to the other versions, but that is when you experience the game on the iPhone X. Unfortunately, things are a lot less with devices that require minimal configuration such as the iPhone 6S or iPhone SE using the Apple A9 chip. From the quality of the texture and the image filters and the light effects are reduced to the maximum, making the graphics look quite “simple.”
Most notably, the shader effect completely disappeared and the performance was erratic on these devices, failing to maintain a 30fps level on the iPhone X again. This is probably not good news for those who own older iPhones such as 6S or SE. On the other hand, because I can not borrow the iPhone 7 or 8, I can not comment on how Fortnite performance on these devices will be. Anyway, this is just a limited test version of the invite, so maybe in the near future, developers will be better at optimizing games for lower-end devices. But do not be too hopeful of this.
Battle royal style in Fortnite remains intact in the mobile version. Players take part in the 100-person battle on a large map to find the last survivor. You can choose between (solo), with a friend (duos) or with three other players (squad). However, unlike many other battle royale titles that revolve around pure “hunter and prey”, Fortnite also has the added ability of building and destroying the environment to find resources, creating a more attractive experience when the Storm Eye is narrowing.
With Fortnite games moving to the mobile platform, the most interesting issue is the controller. Games of the same type often become disasters, when replacing the keyboard control function on the keyboard and mouse or gamepad with the touch button on the screen. This leads to the fact that the game has too many touch keys on the screen, not only disturbing the player but also very easy to hit the wrong. Luckily, Fortnite solved this problem almost perfectly with pretty intuitive controls.
The player controls the character with the virtual joystick on the left side of the screen as usual. If you want the character to move faster, just double-click on the joystick to switch to auto mode and control the direction of movement by half the screen on the right. This is also the whole area where the player performs a target shot, by swiping his finger back and forth on the right side of the screen. Want to shoot, you just tap on any point on the right side of the screen, load the bullets are automatically executed when the run out of bullets or manually touch on the bullets counting bar.
It’s easy to switch between items and weapons, just by touching the item or weapon they want to use. There are also touch buttons for jumping, sitting, opening up and switching to built-in modular sizes. Construction has been simplified by the touch of a button to switch back and forth between build modes, but it still takes you more time to locate the correct build. Since the phone screen is quite small so I have many times wrong place to build works due to inaccurate touch control on the PC and console, resulting in waste of precious resources.
Actually, the initial feeling of control is awkward and takes some time to get used to, especially those who have just switched from gamepad control or mouse and PC to mobile experience. However, once you get used to it, you will find it more convenient than other games of the same genre, especially on the small screen as the phone. Feeling like that is quite similar to the experience with the gamepad, you use both thumbs to control the two virtual analog needles on the screen for navigation and navigation. However, with the big screen, the experience on the iPad still feels better than on the iPhone and this is something you should consider.
Control issues are only worth complaining when players use sniper rifles but actually no better solution. Whenever shooting with a sniper, the screen appears as a zoom frame to simulate the target. It is quite difficult for you to keep track of moving targets, especially when the touch screen controls do not have the flexibility of a mouse or a gamepad. When cross-play is turned on, this will be a major obstacle for mobile players when using the sniper in a moment of confrontation with players from other platforms at long distances. However, the developer said Fortnite on the mobile will support the gamepad in the future.
One of the minor changes made by the Fortnite on the mobile platform is the replacement of visual acoustic signals. The game adds visual cues to inform the player of the gun’s sound, the footsteps of the enemy, or the chests in which direction. For example, a white symbol indicates that you are near another player, and that red is the direction of the gun. This feature makes it easy to follow the traces of other players without having to open the loudspeaker to disturb anyone around, or straining the tiny screen to find the opponent. This can also be considered an advantage for Fortnite mobile players compared to PC and console.
Finally, the Fortnite mobile version brings an impressive gaming experience to the Fortnite Battle Royale from the PC platform and consoles. Based on the sandbox gameplay, there are many more interesting gameplay elements such as building or trapping opponents, and so on, instead of just hunting for meaningless games like those of other genres that just copy the content of Kinji Fukasaku’s Battle Royale is inspired. This is not only a game worth playing, but also makes us more excited before the beautiful future of mobile games.
Fortnite is available on iOS and requires iPhone 6S/SE, iPad Mini 4, iPad Pro, iPad Air 2, iPad 2017 and above, along with iOS 11. The game is scheduled to release Android in the coming months.