Steel Division: Normandy ‘44 is a real-time strategy game (RTS) set in the Second World War during the Normandy Campaign in 1944. Players will be able to control legendary units of the Second World War as the 101st Air Force of the United States or the 21st German Armored Corps.
The highlight of Steel Division: Normandy ‘44 is a tactical perspective with top-down maps, alternating RTS elements with controlling over 400 units. Besides, with the power of the IRISZOOM engine, the game allows players to view the battlefield in many angles. The game also brought players the extremely dramatic 10 vs. 10 battle.
To command more than 400 real-time units, players must coordinate and direct the infantry squadrons, tanks, airplanes and support vehicles to counter units. is effective in a tactical game.
Players need to coordinate and direct the army of infantry, tanks, airplanes, and other facilities to effectively counter enemy effectively.
Normandy ’44 is a decentralized model at mid-level within the first 21 days of the invasion of the Allied occupation of France. It uses a modified version of the Ardennes ’44 system. The game extends the traditional control area found in most strategic games by a rule called “ZOC Bonds.” These are letters between two adjacent control zones, which may affect the supply lines for units as well as their movement or combat.